Aspir

corrupted temple part 1

The adventure begins as the players are at a tavern called Kierkegaard in the center of a small hamlet.the local temple has been making strange noises and nobody who goes in ever comes out. the party is offered 350 gp a person to investigate. at night, they enter the temple and find a portal inside the chapel guarded by a pair of darkmantle. after defeating the darkmantle,the party enters the portal (not entirely on purpose, as the wizard Akrulen accidentally gets himself sucked through)
they find a crypt and face a trio of skeletal guards there. the party pressed on and found a safeguarded room with the statue of a beautiful women there, and decided to rest for a while.

Comments

Aww… Nothing about the wizard-shaped dust-angel on the floor?

corrupted temple part 1
shadgon

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